The Birth Of Pinball : 1800s - 1900
The "ancestor" of all pinball machines is acknowledged to be the 19th century "Bagatelle-Table", a sort of hybrid between a "pin table" and pool table. Players tried to hit balls with cue sticks and get them into pockets or slots surrounded by nails and pins. Another step towards the modern pinball form occurred sometime at the end of 19th century, when inventor Montague Redgrave patented a device called a "ball shooter", which was based on the recently invented steel spring .

"Ball-Shooter" Drawing, Circa 1830's
Games similar to this pictured below were first popular in bars and cafes in France and America, but they were not coin operated - Players first exchanged money for balls to play with, then if players obtained a high enough score, they would be awarded free drinks, meals and or cigarettes.
Soon after came the introduction of the first coin-operated Bagatelle and "Bingo" pin tables.
Bagatelle Table Ad Bingo Pinball Ad
Pinball - The Early Years : 1930s - 1950s
The first coin-operated "pinball machine" was invented in 1931 by Automatic Industries and was called "Whiffle Board". But the gaming industry really began in the mid 1930's with the production of a game called "Ballyhoo". It was invented by one Raymond Maloney, who later started the Bally Manufacturing Company of Chicago, IL.
"Whiffle Board", Automatic Ind., circa 1931 "Ballyhoo", Bally Mfg, circa 1934
Click Here For A Video Clip Of Bagatelle Tables + Ballyhoo Coin Operated Pin Table In Action
The pinball machines of this era had wooden legs and wooden rails on the sides of the machine, not like today's modern marvels of chrome and steel.

"Ballyhoo" Ad, Circa 1934
It is thought the term "pinball" came into play at this time most likely due to the fact that the all the machines of this era had many holes and pins in them. In 1933, electricity was first introduced to pinball by adding a battery to the machine and in 1934, the first automatic scoring mechanism would appear in the form of a "clock" counter, as well as the first "sounds" in a pinball machine by way of electromechanical chimes, bells and buzzers. The popularity of the pinball machine rose dramatically during the mid to late 1930's in part due to the Depression and the need for low cost entertainment for the masses. Since many pinball operators in the 1930's gave away prizes based on high scores, some players tried to cheat by shaking and lifting the game, so in 1935, the "tilt" mechanism (a control that determine how hard a pinball machine can be "shaked") was thought up by Harry Williams, founder of the famous Williams Manufacturing Company, in response to players learning how to control the game to their advantage. Modern day pinball machines employ two such "tilt devices", one that measures the movement of the game side to side, and another called the "slam tilt" that is used to movement up and down and prevents such acts as "slamming" your hand into the machine or trying to drop the machine.
The "slam tilt" consists of a couple of "leaf switches" that detect a slam when they touch each other, while the "movement tilt" uses a pendulum and bob device that freely hangs inside a metal detection ring. A tilt warning occurs when either the leaf switches meet or if the free-swinging pendulum rod touches the metal ring. Most modern machines give one to three warnings (user adjustable) before ending the game. Also in 1935, the first "backglass" appears with lighted scoring. As more features were added, pinball machines are then outfitted with electrical transformers so they could be plugged into standard 110V electrical outlets; with that advance, in 1937, the first "coil bumpers" were introduced on Bally's "Bumper" pinball machine. In 1939, "disc bumpers" are then introduced to the game.
Pinball From The 50's to the 90's
Pinball machines really grew in popularity after World War II. The ten year period of 1948-58 is referred to by some as the "Golden Age" of pinball, due to the invention of flippers in 1947 by the D. Gottlieb Co. in a game called "Humpty Dumpty", and was one of the main reasons for the renewed interest in pinball machines at the time. Humpty Dumpty was the very first pinball machine with flippers !
"Humpty Dumpty" Gottlieb, circa 1947 "Humpty Dumpty" Sales Flyer, circa 1947
Click Here For A Video Clip Of The Humpty Dumpty Pinball Machine In Action
In 1948, a firm called Genco placed one set of flippers at the very bottom of the playfield in a machine called "Triple Action" - But the setup was still a little unusual by today's standards; the flippers were facing outwards, not inwards like today's models. See the picture below:

"Triple Action", Genco Mfg., circa 1948
The first game that had a modern flipper arrangement was the "Spot Bowler", a 1950's D. Gottlieb Co. machine. Take a look at the picture below if you have not seen any of these games - you will be surprised at the smaller size and position of the flippers - it was not until the mid 70's that most pinball machines adopted the longer 3 inch flippers we play with on today's modern machines.
 "Spot Bowler" Playfield, D. Gottlieb, circa 1950 "Spot Bowler" Ad, D. Gottlieb, circa 1950
It was also in the mid 70's that solid-state (or electronic) pinball machines were first introduced, starting yet another huge wave of public popularity due to new games innovations, features, game reliability and cool design features like electronic scoring, alphanumeric scoring, electronic sounds and finally electronic speech, which lasted well into the late 80's.

"Spirit Of 76" Ad, Micro Games, circa 1975 "Joker Poker", D. Gottlieb, circa 1978
Click Here For A Video Clip Of The Joker Poker Pinball Machine In Action
The late 80's saw Williams and Bally merge to become the dominant player in the market, and in the 90's they both produced some of the most amazing pinball machines concepts ever dreamed of like Medieval Madness, Cirqus Voltaire, Twilight Zone, Theatre Of Magic, Monster Bash, Scared Stiff, Tales Of The Arabian Nights and the most popular pinball machine in modern history, Addams Family (with over 20,000 produced), along with many other modern-day collectible classics, and finally the last pinball machines of the golden era of pinball manufacturers, Cactus Canyon and the "Pinball 2000" machines, which combined video movies over standard pinball action.
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"Addams Family", Bally Mfg., 1992 "Revenge From Mars" (Pinball 2000), Bally Mfg, 1999
Click Here For A 1992 Promo Video From Bally For The Addams Family Pinball Machine
Click Here For A Video Clip On The Development Of Revenge From Mars Video Pinball
Pinball Today : The Next Century
Pinball has come a long way in the last ten years or so, particularly in complexity, rulesets and game quality. Pinball will continue to advance with the introduction of high-tech devices and advances incorporated into machine, such as LED's, LCD's, color dot-matrix displays, and today new color LCD and plasma flat panel monitors replacing the traditional pinball playfield.
"Virtual Pinball", TAB Austria, 2002 "Ultrapin" Digital Pinball, Global VR, 2006
Click Here For A Video Clip Of The UltraPin Video Pinball Machine In Action
Pinball has now become a "in" item with high-profile celebrities, baby boomers, business exec's & families, and has become a fixture on many TV shows and commercials, movie sets and many magazine shoots, perhaps due to the "nostalgia factor" and the advent of personal home game rooms, or realization that a individual can now easily purchase a pinball machine, or the fact that playing a few good games of pinball after a hard day's work can be a tremendous stress-reliever!
 Coke commercial with David Arquette shown playing one of three classic pinballs in his actual home collection in the foreground.
In 2010, the industry is left with just one major designer and manufacturer, Stern Pinball, based in the Chicagoland area and run by Gary Stern, the son of Stern Electronics' founder Sam Stern. Stern has released quite a few interesting and collectable titles over the past few years, and hopefully will continue on in the tradition of great firms like Williams and Bally on future releases.

"Iron Man", Stern Pinball, 2010
Click Here For A Video Clip Of The New Iron Man Pinball Machine In Action
Stern Pinball's ratio of "home sales" to commercial sales has risen from practically zero to an estimated 35% - 60% of their total sales in just the last 3 years, which is an encouraging new market for them to sell into in the coming years as operator and commercial account orders continue to dwindle. There have been some rumblings of other firms within the coin-op industry having aspirations of jumping into the pinball machine game, but nothing seriously has been reported or announced to date. It will be very interesting to see what the future holds for pinball over the course of the next century... However, in late 2008, Stern announced, for the first time in its history, a major layoff of many in-house pinball designers, engineers and technical staff, due to declining sales because of the current economic climate, which questions the future of Stern Pinball, and new pinball machines in doubt - So it you want to purchase a new pinball machine, buy one as soon as possible, because we predict that if Stern actually goes out of business, the price of all remaining pinball machines will skyrocket after the economy improves.
As for the state of used or "pre-owned" machines, supplies are very tight and getting tighter, with ASP (average selling price) of good quality of pre-owned pinball machine of popular titles from the late 80's to 90's now appreciating at a rate of 10% - 25 % or more per year, even in this economic climate, as more and more individuals discover (or re-discover) the pleasures of pinball ownership and supplies dry up. Just a few years ago, America had all the machines it ever needed to meet domestic supply; but now it is estimated that over 70% of all preowned pinball machines now sold in the US come from overseas sources in countries such as Western Europe and Latin America, due to the increasingly high demand from Americans, even now in this depression-like economic climate.
Surprising Pinball Machine Fact :
Did you know that it was illegal to own a pinball machine in New York and other states at one point in time? Pinball machines were officially banned in New York by Mayor LaGuardia on January 21, 1942 because the administration viewed the game as a "game of luck" rather than a "game of skill", hence making a pinball machine a gambling device (in their eyes). To celebrate the new ban, Mayor LaGuardia proceeded to smash a large number of pinball machines directly in front of large crowd of welcoming onlookers!
From the Las Vegas Mercury Newspaper, Thursday, March 28, 2002 -
"In their earliest incarnations, some pin games (so named for the pins that dotted the playfield, guiding the ball into holes with point values) such as Bally's 1933 Rocket offered cash payouts to the player if he landed the ball in certain holes. It wasn't unusual to see such games taking their place next to conventional slot machines.
The advent of payout machines, versus nonpaying "novelty" machines manufactured by many of the same companies, raised some sticky questions about this new form of entertainment: Was pinball a game of skill or luck? The answer would mean the difference between a harmless game and a form of gambling- even if the "payout" was a free game.
Some states decided the latter and banned pinball machines. In January 1942, for instance, New York Mayor Fiorello Henry LaGuardia banned pinball as a form of gambling, smashing several machines in a publicity stunt.
Also, the passage of the Johnson Act in 1950 outlawed interstate shipping of certain types of pinball machines, as they were deemed gambling devices. Pinball manufacturers such as Williams and Gottlieb responded by mounting a campaign of their own under the aegis of the Coin Machine Institute; these pinball makers eliminated payout machines and sought to show that pinball was a wholesome pastime that had no connection to gambling--especially with the advent of flippers in 1947, which turned pinball, more than ever, into a game of skill.
Still, the ban in New York lasted until 1976; free games in the form of awarded replays are still illegal in New York and in other cities, though the laws are rarely enforced."
Modern Pinball History Timeline
1931 - The first commercially successful pinball machine, "Baffle Ball" is introduced by Gottlieb. 1933 - The first mechanical "tilt" mechanism is introduced by Gottlieb in "Broker's Tip", and the very first electrical tilt mechanism is introduced by ABT Manufacturing in "Autocount".
1936 - The first "bumpers" in a pinball machine are introduced by Bally in "Bumper".
1947 - The first pinball machine to to use ball "flippers" is seen in "Humpty Dumpty" by Gottlieb.
1948 - The first use of "active" or rebounding bumpers is introduced by Williams in "Rainbow".
1951 - The first playfield "slingshot" kickers (mostly triangular shaped in modern games) were introduced with the "Double Feature" pinball machine made by Gottlieb
1953 - The first two-player pinball machine is released. (pinball machines before this were strictly one player affairs) and the first use of "score wheels" ("Army Navy" - Williams) and also the first use of "ramps" on playfields ("Nine Sisters" from Williams Mfg.)
1954 - The first multiple player pinball machine, "Super Jumbo", is released by D. Gottlieb.
1956 - The first "multiball" feature is featured on Bally's "Balls-A-Poppin" pinball machine.
1957 - The first use of a "match" bonus feature (a number in your final score is matched at random to a number the machine picks, resulting in a free game, or "credit") in pinball is introduced.
1960 - The first moving target in pinball is introduced with the "Magic Clock" from Williams.
1961 - The first "add-a-ball" (extra ball) game called "Flipper Parade" is developed by D. Gottlieb. The add-a-ball award was developed to counter various laws in effect during this period that made it illegal for a game to award replays in certain parts of the country because it was consider a "gambling" activity.
1962 - The first "drop targets" were introduced by Williams Manufacturing in "Vagabond".
1963 - The first "spinners" on a pinball playfield are introduced.
1964 - The first "mushroom" bumper (common in all of today's modern games) was introduced by Bally.
1966 - The first digital scoring pinball machine, "Rally Girl" is produced by a French company called Rally, using "Nixie Tube" (cold-cathode) glowing display tubes.
1968 - The first modern flippers (3 inches) are introduced on "Hayburners II" by Williams.
1975 - The first solid-state, or electronic pinball machine, "Spirit of 76", was first introduced by Micro Games. It marks the beginning of the switch from electromechanical (EM) machines to electronic (or "solid-state") pinball machines. And the first pinball to be based on a licensed movie "theme", "Wizard!", is introduced by Bally.
The Magnificent Marble Machine, the largest non-commercial pinball machine ever made (20' high x 12' long) was introduced on a NBC TV show of the same name.
Click Here For A Video Clip Of The Magnificent Marble Machine in Action
1976 - The first widely available "solid state" pinball machine was introduced by Bally and is called "Freedom". Many of the games from the mid 70's were produced in two separate versions (both electronic and electromechanical), including Freedom.
Click Here For A Video Clip Of The Freedom Pinball Machine in Action
The first "wide-body" pinball, "The Atarians" is introduced by Atari. Also in this year, the long-time pinball machine manufacturer Chicago Coin makes its very last game, and Chicago Coin is taken over by Sam Stern (father of Gary Stern), and renamed "Stern Electronics" (now Stern Pinball). Also, Gottlieb is sold to Colombia Pictures.
http://www.youtube.com/watch?v=RiqWAolDPx4&feature=related 1977 - The first electronically produced sounds in a pinball machine were introduced, and the first photographic / "3D" backglass display is introduced by Bally on "Lost World".
1979 - The first "talking" or electronic speech game, which included 7 words, was introduced by Williams and was called "Gorgar", along with the first pinball machines to have a continuous electronic background "soundtracks". This was also the year in which the very last electro-mechanical (EM) pinball machine was made by Gottlieb. And finally, the largest commercially-produced pinball machine, "Hercules" is introduced by Atari
Click Here For A Williams Factory Promo Video Of Gorgar Speech
1980 - The first "multi-level" pinball machine, along with the first "magna-save" player-controlled ball magnet feature is introduced by Williams in "Black Knight", along with the first "lane advance" feature introduced in "Firepower", also by Williams Manufacturing.
1982 - The first combination of a mechanical pinball machine with a video arcade game is introduced in a hybrid pinball machine game called "Caveman" by Gottlieb.
Click Here For A Video Clip Of The Caveman Video Game / Pinball Machine in Action
1984 - Colombia Pictures, owner of D. Gottlieb, decides to close the firm. The company is then taken over by Premier Technology, but the Gottlieb name remains alive.
1985 - The first "alphanumeric" digital pinball machine scoring display is introduced by Gottlieb in the "Chicago Cubs Triple Play" pinball machine
1986 - The first automatic replay percentage feature, along with the first use of a commercial soundtrack and songs, and the first "jackpot" to carryover between games is introduced in "High Speed" by Williams. Also, the first pinball machine to use an actual photograph duplicated on the pinball backglass is introduced with "Raven" by Premier Technology
1987 - The first pinball machine with digital stereo sound ("Laser War") is introduced by Data- East, and the first automatic ball-save feature is seen in "F-14 Tomcat" by Williams.
1988 - Bally Manufacturing is taken over by Williams Electronics, but the two companies continue to produce separate lines of pinball machines under both names.
Also in this year, the first pinball machine with a video scoring display monitor is seen in the "Dakar" pinball machine made by Mr. Game, a firm based in Bologna, Italy.
1989 - The first "wizard" (or expert) mode is introduced in "Black Knight 2000" by Williams
1990 - The first solid-state (electronic) flippers are introduced by Data-East.
1991 - The first "dot-matrix" scoring display is introduced by Data-East in "Checkpoint" along with video "modes" that animate certain parts of the game part on screen. Also in the year, electronic plungers become common and the "ball-saver" feature is introduced, in part due to laws in the UK (England) governing games of chance.
1993 - The first use of a ceramic, or non-magnetic pinball, called the "Powerball" is first introduced in the "Twilight Zone" pinball machine from Bally Manufacturing. Also in this year, the first player-controlled "mini playfield" is seen in "Indiana Jones".
1994 - Sega buys out Data-East and is renamed "Sega Pinball".
1996 - Gottlieb (Premier Technology) goes out of business for good.
1998 - The first pinball machine with a video screen integrated into the playfield design is introduced by Williams in their new "Pinball 2000" series pinball machines.
Click Here For Video Featuring The Revenge From Mars Pinball 2000 Machine
1999 - After just two Pinball 2000 releases, Williams Manufacturing (WMS) exits the pinball machine business for good, but continues on as a maker of gaming devices for the global gambling industry. Also in this year, Gary Stern buys Sega Pinball, renames the combined firms as Stern Pinball and continues on as the only large scale commercial pinball producer in the world today (as of early 2010).
2002 - A prototype of the first truly digital pinball machine, "Virtual Pinball" is introduced at the 2002 IAAPA Amusement Show in Orlando by TAB Austria, and comes with a a flat panel monitor replicating the playfield and housed in a non-standard cabinet.
2006 - The first digital video pinball machine that replicates the look, play and feel of a traditional pinball machine, "UltraPin", is introduced by UltraCade (GlobalVR), and features 12 re-created classic pinball machine from Funhouse, Eight Ball, Pin-Bot, Medieval Madness, Black Knight 2000, Attack from Mars, F-14 Tomcat, Fathom, Firepower, Strikes and Spares, Sorcerer and Xenon, all in one unit.
Click Here For A Video Clip Of The UltraPin Video Pinball Machine In Action
Acknowledgments to the Internet Pinball Database and The Coca-Cola Company for some picture content in this article |